So it clearly isn’t a competitive option vs the all-spherical buffs, even at a cheaper +5 credits, that's a common issue for skills/equipment in Necromunda which only work against particular threats.
Any enemy champion with a good melee weapon can likely take out a Tyrant, Forge Boss or
Artifice and Craftsmanship: Embrace your Warforged’s connection to artifice. Explore their appreciation for craftsmanship, whether or not it’s in the form of intricate weapons and armor, or during the artwork of warforged building alone.
We will not likely incorporate 3rd-occasion con
The Artificer’s spell list is stuffed with powerful buffs, debuffs, and a few key damage options, some coming at reduced levels than you’d generally see them. The subclasses also all have separately robust spell lists, which help nutritional supplement the character and easy out complica